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  Topic: NG3 Interview/article Thread
neoryu

Replies: 67
Views: 16603

PostForum: Ninja Gaiden 3: Razor's Edge   Posted: Fri Aug 26, 2011 12:48 pm   Subject: NG3 Interview/article Thread
I really want to know how NGs multiplayer will work.

perma FSing everyone xD

Lol, I can't wait to find out either, mate. Smile

It's something new, that's for sure.
  Topic: NG3 at Gamescon
neoryu

Replies: 73
Views: 12945

PostForum: Ninja Gaiden 3: Razor's Edge   Posted: Fri Aug 26, 2011 12:46 pm   Subject: NG3 at Gamescon
Tecmo have said on their facebook that NG3 will be distributed in Germany by THQ and that's why the game was at the THQ booth, and they said for the UK it will be TKE

Interesting. So THQ has a han ...
  Topic: rumors of NG being in development for Vita
neoryu

Replies: 19
Views: 4548

PostForum: Ninja Gaiden 3: Razor's Edge   Posted: Fri Aug 26, 2011 12:08 pm   Subject: rumors of NG being in development for Vita
Problem is that DOAD is the second worst DOA in the series. Right after DOA4.

DOA4 only sold good because there was simply no good BEMU at the start of the 360 timeline. DOA4s gameplay is weak and ...
  Topic: rumors of NG being in development for Vita
neoryu

Replies: 19
Views: 4548

PostForum: Ninja Gaiden 3: Razor's Edge   Posted: Wed Aug 24, 2011 9:38 pm   Subject: rumors of NG being in development for Vita
Its definitely always better to expand the game. One favours DOA and the other favours NG XD As long as they don't favour DOAX I am happy. Didn't Itagaki smack Tekken for removing Tag once? What a hyp ...
  Topic: Ninja Gaiden III: PS3, Wii U, X360, MOVE controls, no decaps
neoryu

Replies: 5
Views: 1844

PostForum: Ninja Gaiden 3: Razor's Edge   Posted: Tue Aug 23, 2011 3:54 pm   Subject: Ninja Gaiden III: PS3, Wii U, X360, MOVE controls, no decaps
Actually the whole story about katanas and bodies IN NG3 is kinda ridiculous. I cant even "feel" it cauz to save battery life I deactivated the controllers vibration xD. It makes gamers like us look l ...
  Topic: NG3 at Gamescon
neoryu

Replies: 73
Views: 12945

PostForum: Ninja Gaiden 3: Razor's Edge   Posted: Tue Aug 23, 2011 3:51 pm   Subject: NG3 at Gamescon
No thx. You already know what I think about NG2 and Sigma 2, "my" true NG1 sequel.

Yep, I sure do at this point. Razz

It's Moshin's thread and we should get back to the topic Smile

Agreed; we s ...
  Topic: NG3 at Gamescon
neoryu

Replies: 73
Views: 12945

PostForum: Ninja Gaiden 3: Razor's Edge   Posted: Tue Aug 23, 2011 3:06 pm   Subject: NG3 at Gamescon
Mohsin117's threads are always full of interesting information, so it would be better if my discussion with Female Tengu came to a close in favor of that. I don't want to indirectly take the focus of ...
  Topic: rumors of NG being in development for Vita
neoryu

Replies: 19
Views: 4548

PostForum: Ninja Gaiden 3: Razor's Edge   Posted: Tue Aug 23, 2011 2:59 pm   Subject: rumors of NG being in development for Vita
So, NG will have 4 versions out across 4 different platforms in the span of a year & a half or so. That is pretty crazy for a company with KoeiTecmo's resources. They haven't actually been pound ...
  Topic: NG3 at Gamescon
neoryu

Replies: 73
Views: 12945

PostForum: Ninja Gaiden 3: Razor's Edge   Posted: Tue Aug 23, 2011 1:32 pm   Subject: NG3 at Gamescon
why has the NG3 poster got a THQ logo on it for?


Lol, good question!!! Is it photoshopped somehow?? KoeiTecmo can sue, maybe? Laughing

Can anyone tell me how THQ publishing effects anything o ...
  Topic: NG3 at Gamescon
neoryu

Replies: 73
Views: 12945

PostForum: Ninja Gaiden 3: Razor's Edge   Posted: Tue Aug 23, 2011 1:11 pm   Subject: NG3 at Gamescon
In NG2 I cant see offscreen projectiles. In NGS2 I can see throws since enmies have to come close and ON-screen to grab Ryu. A little difference. The (offscreen! I think I have to repeat this unfair f ...
  Topic: NG3 at Gamescon
neoryu

Replies: 73
Views: 12945

PostForum: Ninja Gaiden 3: Razor's Edge   Posted: Tue Aug 23, 2011 12:53 am   Subject: NG3 at Gamescon
Take a look at Sigma 1 Ryu

http://static2.videogamer.com/videogamer/media/images/ps3/ninja_gaiden_sigma/screens/ninja_gaiden_sigma_14.jpg

And now at the NG2 Ryu:

http://xbox360media.ign.com/x ...
  Topic: NG3 at Gamescon
neoryu

Replies: 73
Views: 12945

PostForum: Ninja Gaiden 3: Razor's Edge   Posted: Mon Aug 22, 2011 11:40 pm   Subject: NG3 at Gamescon
You are using those widely known about Gameswire screenshots, Female Tengu. I can see NG2 and NGS2 just fine without being filtered through a small time website's lens of bias. I'm gaming on an HD s ...
  Topic: rumors of NG being in development for Vita
neoryu

Replies: 19
Views: 4548

PostForum: Ninja Gaiden 3: Razor's Edge   Posted: Mon Aug 22, 2011 10:27 pm   Subject: rumors of NG being in development for Vita
So, NG will have 4 versions out across 4 different platforms in the span of a year & a half or so. That is pretty crazy for a company with KoeiTecmo's resources. They haven't actually been pound ...
  Topic: Ninja Gaiden III: PS3, Wii U, X360, MOVE controls, no decaps
neoryu

Replies: 5
Views: 1844

PostForum: Ninja Gaiden 3: Razor's Edge   Posted: Mon Aug 22, 2011 10:11 pm   Subject: Ninja Gaiden III: PS3, Wii U, X360, MOVE controls, no decaps
The reason behind is that game developers are not just making games. Making games is art in many ways.

Hayashi said that he and his team want you to feel slashing into bodies and focus more on the ...
  Topic: Ninja Gaiden III: PS3, Wii U, X360, MOVE controls, no decaps
neoryu

Replies: 5
Views: 1844

PostForum: Ninja Gaiden 3: Razor's Edge   Posted: Mon Aug 22, 2011 2:51 pm   Subject: Ninja Gaiden III: PS3, Wii U, X360, MOVE controls, no decaps
Man, they sure are going for a lot with this game. They're even adding multiplayer, of all things. Will be fun to see how that turns out. But this lack of decapitation is a noteworthy change for so ...
 
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